Patch 0.3.2 is Now Available


Following up with the recent post regarding a new patch, here comes the official release of the 0.3.2 Erosion Patch.

This update focuses on multiple areas of the game, such as but not limited to the following:

  • Stamina Removal
  • New Battle Screen
  • Enemy Hints
  • Equipment Effects
  • Combo Effect Changes
  • Cards Rebalance
  • Enemies Rebalance
  • New Upgrade System (+Compensation)
  • Newly Added Cards
  • Battle Guides
  • Difficulty Changes
  • Bug Fixes

There’s a lot to say about each change we made, that’s why we detailed these highlights in the the previous post found here: https://www.patreon.com/posts/0-3-2-patch-new-69762250

Patch 0.3.2 Changelog:

  • [NEW][CARDS] Added 2 new Special Cards
  • [NEW][CARDS] Added new effects for 90% of the already existent cards
  • [NEW][CARDS] Added new Affinity Scaling for Water and Nature affinity cards. Fire Cards = scale with player attack 1/1. Nature Cards = scale with player Max HP 100/1. Water Cards = scale with player Defense 1/1.
  • [NEW][BATTLE] Added a completely new cleansed Enemy Screen
  • [NEW][BATTLE] Added Battle Guide in both Enemy Screen and during battles
  • [NEW][BATTLE] Added Enemy Hints in the Enemy screen to replace the older messy enemy details
  • [NEW][EQUIPMENT] The effects of ALL equipment have been deleted and added new ones (see this post to check new effects)
  • [REMOVED][BATTLE] The Stamina System has been removed. Instead the cards will cost Action Points. The cost of all cards has been accordingly modified.
  • [BATTLE] The Combo Effects have been balanced (see this post for more info)
  • [CARDS] Revamped the way you Upgrade Cards (now it costs money, most of the upgrade effects have been changed)
  • [CARDS] Added new Tooltip and Description formatting for cards in both selection and during battles
  • [CARDS] You can select multiple Special Cards now since they are now added in the standard cards list
  • [CARDS] The effects of all Special Cards have been changed
  • [CARDS] Cost of all Partner Cards have been changed to fit the new Cost System
  • [DUNGEON] The effects of the [Great Endurance] Dungeon Buff have been changed to fit the new Cost System
  • [DUNGEON] Some Dungeon Rules have been nerfed, while other are now buffing the player if conditions are met
  • [DIFFICULTIES] Multiple Difficulties have been replaced with new ones
  • [DIFFICULTIES] Fixed Difficulties for all of them to properly work
  • [CARDS] Modified the animations of several cards to fit their new effects
  • [FIX] Removed the unnatural highlight for Forest Of Desires
  • [STATES] Added new states for the new effects of several cards
  • [STATES] Adapted several older states to the new battle mechanics
  • [MISC] Updated multiple tutorials to fit the new mechanics
  • [MISC] Visually updated all cards in all instances to fit the new Cost System
  • [MISC] Updated the Save Compatibility layer for the latest version
  • [MISC] Increased the speed of how fast the card tooltips get displayed during battles
  • [MISC] Increased the speed of how fast multiple tutorials are being shown
  • [EXPEDITION] Replaced the old Card Replacement and Card Upgrade system with the new ones
  • [BATTLE] Added Affinity Advantages and Disadvantages (following the standard rule Fire > Nature > Water > Fire)
  • [BATTLE] Consuming all Action Points will no longer force you to end the turn. (this way you’ll still be able to use cards with 0 Cost if you have any in your hand)
  • [BATTLE] The Combo Panel can be accessed from their specific HUD Button for better visibility
  • [BATTLE] Changed the overall color of enemy HP bar
  • [BATTLE] Removed the skill previews from under the enemy HP Bar and replaced it with enemy’s element
  • [BATTLE] Removed the “Stamina” text from the Battle HUD
  • [FIX] Bug where some Difficulties improperly decreased or increased the difficulty when deselected
  • [FIX] Bug where the correct Difficulty Rank was not displayed in Difficulty Screen
  • [FIX] Bug where the effects of some Equipment Sets didn’t work
  • [FIX] Bug where player was able to visually obtain Hedera twice in Partners Selection Screen
  • [FIX] Bug where Expedition Replace cards list used the standard deck instead of expedition-specific deck
  • [FIX] Bug where the partner previewed in Player Panel during Expeditions was placeholder
  • [FIX] Bug where player was unable to select Partner Card if the partner had level 20
  • [FIX] Bug where Hedera was able to inflict Poison over Greater Poison
  • [FIX] Barrier not getting removed after battle
  • [FIX] Critical bug where player would get error when completing a battle while having Difficulties enabled
  • [FIX] Critical bug where the game would generate an error when long-pressing on Force Cycle button

You can download the game both for Windows and Android from our Itch.io page: https://trash-gods.itch.io/erosion

Thank you again for supporting Erosion project, as without your support these changes and the progress of the development would not be possible! Thank you a lot! 😊

Files

Erosion [0.3.2] - Public Version.zip 802 MB
Jul 30, 2022
erosion032-public.apk 739 MB
Jul 30, 2022
Erosion [0.3.2] - [EARLY ACCESS - PERMANENT] 833 MB
Jul 30, 2022
erosion032.apk [EARLY ACCESS - PERMANENT] 770 MB
Jul 30, 2022

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