i keep getting soft locked in the second battle in the prologue, ive tried every combination of everything i can do but because you lock me from using physical cards or ending the turn on turn 2 i cant do jack
There’s no public list yet previewed.
Regarding fetishes we actually have an in-game survey you can respond to and vote whatever fetish you would like to see in the future
Idk if this is common, but I am having issues with combat on PC. I can click everything fine until I enter a battle, but then the moment the battle starts I can't actually use any of my cards. Long clicks still work to show more info, but nothing I do makes me actually attack or use abilities.
Ok i'll be careful in next update. And i found a bug when i upgraded suppression and used 3 arrow combo, its action point cost keep increasing instead of just stay the same.
That’s interesting.
The cost of (only) Suppression card should increase after you use the card, but if you use Arrow combo the cost will decrease by 1 (only for the Suppression card).
Wow, this game's aesthetics are incredible. Not only is the art great, but so is the UI. That, combined with the unique and complex RPG battle mechanics, tells me you're really trying to make this game stand out from the crowd, and I appreciate that boldness. I really do wish you the best of luck and hope this game goes places like it rightfully should.
Getting the below error constantly when attempting to do conversation 4 with hedera.
all throughout the scene are constant errors and if you click through it, it freezes in a perpetual loop with this error, unable to get out without fully closing the game
This is an unnatural behavior, we can’t reproduce it on our side.
What operating system are you using? And how are you closing the game? Are you properly saving the session before closing?
That is what I meant, and as I said, it's understandable for such an art heavy game and small team, but I would like to encourage you to support playing as a woman in your future games to the greatest extent possible.
It happened two times. Each time i set the challenges to Hermit and i think Weakness. It happened at stages 0-1 and 0-2. I checked and without challenges it doesn't happen. Pretty sure it doesn't just occur at stages 0-1 and 0-2 it will probably on all stages. Dunno I didn't check on other levels.
I've completed all my previous conversations and it still doesn't allow me to proceed with the next convo, what should I do? Also, what are the requirements for unlocking "Special actions"?
I’ve heard multiple times this issue but I’ve never been able to reproduce it on my side, do you think you could send us a save file on which the issue occurs at walkingtrash123@gmail.com ?
Fixed in the new version (which will come sooner than you might expect).
You should be also able to use your save file on the new version, but you will have to replay the first conversation with Fyra. Afterwards they’ll unlock normally.
However, by looking here at the screenshots, I can't stop to think that RPG Maker is not the right game engine for this, especially because of its clunky mouse support. (I really like to play with mouse only)
Now that I had some free time to play after I downloaded it, I see that, I was wrong about the mouse support.
This game can be played well with mouse only :)
I'm not sure wether the RPG Maker engine improved over the years or you managed to find or create some good plugin/addon for it to make it work correctly, but you have done it well:
Clicks register at the right place, at the right time :)
At the same time, playing this game made me also remember some other reasons why I hate and avoid RPG Maker games. However unlikely I tought, you did actually solve the mouse problem, so maybe you can also manage to fix the following two problems:
1. There is no way to save/load/exit during conversations. Good story-rich games should have very long conversations, story events and scenarios, but the thing gets tedious if it is not possible to just save and exit in the middle of a long scene. Also, beacuse in these types of immersive story games, there should be a branching plot, with meaningful choices, it's only natural, that pepole wanna experiment around freely, saving before choices and then loading back to try an other choice, so this is an important standard feature which is implemented in every decent visual novel.
2. There is no way to configure wether to skip only the already read text, or all text. I saw that you have implemented a skip feature, but I still not used it, becuse I suspect that it would just skip all text. This also connects to problem 1., beacause I don't want spoilers, so if I need to save and exit the game during a long story part, then I do not wanna skip ahead only to be able to save the game, and also do not wanna reread everyting next time if I choose to just quit and reload an older save before the happening of the conversation event. Also, in a story-rich game with a branching plot and meaningful choices, there should be a way to skip only the already read text, so at the next time a player replays the game and would wish to go on a different route, he can automatically skip the already read text.
Anyway, I'm not sure, wether I should be happy or feel worried, that you are even willing to consider changing the game engine now. From what I experienced in this game so far, I understand, that it has already a lot of content, and reimplementing it all would be a total development nightmare.
I also noticed, that there is some built-in google forms survey in the game, about giving feedback or something like that. I would be happy to do it, but I can not, becuse I use my windows pc offline only, and the game does not open the form in a browser, so I can not get the link to copy over to my Linux computer which I use online. So, can you maybe post here the URL of the survey, or display it in readable form in-game, in the next update? I guess I gonna take my time checking this game out, so no need to rush tough.
Huh, I just noticed I wrote a full wall of text, so thanks for reading it if you read it xD
Thank you for playing and pointing these problems out!
I think most of them can be solved halfway more or less, I’m using lots of workarounds to bring most of the systems in their current state. This is why I’m considering changing the engine too, not changing it myself but hire someone to help me over time to port / improve everything over other engine.
Regarding the survey that would be a great idea indeed, I’ll see how we get to implement this.
Thank you very much for giving our game a chance, such forms of support helps us a lot!
There are plenty of them.
Open the biggest button on the screen: Depart menu (where you choose Story/Expedition) > in the upper right corner should be the debug.
Hello there, thank you for showing this level of interest regarding our project.
For now we do not have the proper resources to deploy a native linux build, yet you can find our game on the Newgrounds platform and there can be played in the browser regardless of the operating system. (search “erosion” on Newgrounds and you will find it)
Does your game require an internet connection? I am on android, also getting this issue. presumably because my tablet never connects to the internet, and it never will because I don't want it to.
I've tried relaunched the game multiple times, but it never gets to title screen or options. goes straight from warning into the error screen every single time.
If you have the game set to fetch stuff from the internet you need to change the code so that it just skips that step if it sees there is no internet connection.
The game only fetches the image from the starting screen, more than that should not be a problem.
There are a few workarounds to that error, such as: waiting for game to load until starting screen > go to options from the menu > wait a bit > back to starting screen > start a new session and no error should occur.
And I get your point, in one of the QoL updates I’ll try to not call that function when running on android, the fetching tends to be significantly slow on phone and it can result in an error more frequently.
I just started a new game and fiddled with the difficulty of my first enemy on the quest where I need to defeat 0-1 two times. However, now all enemies have permanent Heavy Stance so I cant harm them, and I cant disable that from the difficulty menus because its locked to Adventurer Level 2, buts locked as enabled.
Did I miss something or is this a bug? The Heavy isnt going away after 1 turn like its supposed to, so theyre just permanently invincible.
Sounds like a huge bug you found there, yet I’m pretty sure it has been solved in the upcoming build.
As far as I remember starting a new game should solve the issue on the older builds.
Have you used a save file by any chance? I’m still trying to find out what was the real cause of the problem, if you have more info it would be greatly appreciated
In my first gameplay that happens as well. Using the 0.2.1 version.
BTW have u thought on moving to another language the game, instead of RPG Maker? C#, Python or even a partial C++ implementation? Or using another tool like Unity?
Thanks for all the thinks you have achieve so far!
In the newest build I have tried to refresh the Difficulties in case they are selected and deselect them. A public build will come soon, please stay tuned and try on that one too!
Yes, I have thought about moving to another engine like Unity, that would make my work much easier and everything would run much smoother, but unfortunately I do not have the resources to make this thing happen yet.
By buying foods from the Guild Hall (accessed from City Center)
The HP of your partners also heals a certain percentage when you sleep.
If you want to simply consume more energy (and go to sleep) you can just finish multiple times the 0-1 stage. That should be the easiest.
Could someone please help me? Whenever I finish the first stage and click any button after the victory screen, the game crashes....i don't know if it's my device but I've got 3 GB storage free, so i don't think there should be a problem.
I'm talking right after the prologue part, I've tried to save game once after that 1st fight but i wasn't able to do so because the game crashed....let me know if you know how to solve this?
← Return to game
Comments
Log in with itch.io to leave a comment.
I think this game is great and has a lot of potential.
Are you guys open to accept some help in development? I'm familiar with RPG Maker and can code in JS if it means updates are done faster.
I have a problem it looks like every time i press the survey button the game crashes basically soft locking me into continuing the game pls fix
I will check if I can add the link to survey visually so in case you can’t access the button you would simply copy the link and use it.
thanks man i appreciate it.
Hey during the Sex Scenes there is the Fertility bar, what are the requirements to fill this bar?
The feature is not fully implemented yet, but was added visually there for when it will be.
i keep getting soft locked in the second battle in the prologue, ive tried every combination of everything i can do but because you lock me from using physical cards or ending the turn on turn 2 i cant do jack
The issue should be solved in the next version, thank you for reporting!
Is there a fetish list somewhere? Wanna know if foot stuff is planned or already implemented.
There’s no public list yet previewed. Regarding fetishes we actually have an in-game survey you can respond to and vote whatever fetish you would like to see in the future
Sweet, really hope feet stuff gets added
Idk if this is common, but I am having issues with combat on PC. I can click everything fine until I enter a battle, but then the moment the battle starts I can't actually use any of my cards. Long clicks still work to show more info, but nothing I do makes me actually attack or use abilities.
Could you provide more info? Are you in the tutorial battle by any chance? Have you started your session by skipping the prologue?
Started by skipping the prologue as I had played the game previously. The issue is occurring on the story missions.
Do you think you could provide a save file with the issue occurring?
I'm new to this game, So did it delete save data when doing an update? Cause all my save data has been lost after update. Is it normal or is it a bug?
Since every new version is a new download, you need to copy the Save files from the old version to the new version to continue your session.
They are located in Save folder from the game’s location
Ok i'll be careful in next update. And i found a bug when i upgraded suppression and used 3 arrow combo, its action point cost keep increasing instead of just stay the same.
That’s interesting. The cost of (only) Suppression card should increase after you use the card, but if you use Arrow combo the cost will decrease by 1 (only for the Suppression card).
I’ll be looking into that.
Put a lot of work into this. I just find the combat system so atrocious I can't bother. Looks to be decent enough quality though.
Wow, this game's aesthetics are incredible. Not only is the art great, but so is the UI. That, combined with the unique and complex RPG battle mechanics, tells me you're really trying to make this game stand out from the crowd, and I appreciate that boldness. I really do wish you the best of luck and hope this game goes places like it rightfully should.
I have a question, how can i pump up fertility bar? Or is it still under development?
Yes, that one is still under development
Alright, thanks for your response.
Getting the below error constantly when attempting to do conversation 4 with hedera.
all throughout the scene are constant errors and if you click through it, it freezes in a perpetual loop with this error, unable to get out without fully closing the game
Does this problem occurs for the other girls too? Fyra or Mizu?
far as i have seen, miyu is fine. Havnt gotten far enough for fyra yet.
far as i have seen, miyu is fine. Havnt gotten far enough for fyra yet.
bgm error occurs during tentacle scene on the early access android version
Are you using the latest version of the game? (0.3.2)
yup
Thank you, next build will be fixed
Didn't know where else to put this but looks like a mistype in this part as one of the times says MP not PM.
Also in guild hall > open menu, hitting cancel plays the same sound as buying food.
Thank you 🙂 will be fixed next build.
can someone tell me how to keep save file in this game? when i'm close the game and open it again the save file is gone
This is an unnatural behavior, we can’t reproduce it on our side. What operating system are you using? And how are you closing the game? Are you properly saving the session before closing?
Added Modifiers aka difficulty won and this happened
Thank you for showing us the issue! On the next version it will be solved
Thanks
I have a big problem
Could you explain what’s the problem?
Any chance you will add a female PC option? It seems the game is pretty art intensive, so I understand if it's impossible for a small team.
If by “pc” you mean player character, that would be a bit too difficult and costly to implement.
Yet we are considering the concept of female pc for our future projects
That is what I meant, and as I said, it's understandable for such an art heavy game and small team, but I would like to encourage you to support playing as a woman in your future games to the greatest extent possible.
Thank you for your feedback! It means a lot!
We’re taking in consideration the problems you have mentioned, yet for some it might take a while until they get implemented
first expedition, at its first fight;
clicked at the green thing under character face at left, which so far I have no clue of what it does but uses the green bar when its at 100.
I clicked at it right at the start of the first fight, with it at 0, if helps in reproduce;
That’s an interesting one. Next build it should be fixed
Huh
Interesting, what stage were you playing on and what difficulties did you use?
It happened two times. Each time i set the challenges to Hermit and i think Weakness. It happened at stages 0-1 and 0-2. I checked and without challenges it doesn't happen. Pretty sure it doesn't just occur at stages 0-1 and 0-2 it will probably on all stages. Dunno I didn't check on other levels.
Thank you for pointing this out! I’ll look into it and hopefully next build will be solved
I haven't played yet, but I definitely get some Arknights vibes from the style to the HUD. Looking forward to playing this :)
Whoopsie, I deleted my save files with the update xD
Guess this game stores the save files somewhere in the game folder, and not in somewhere like MyDocuments or AppData/Local.
I really don't know the limitations of the new RPG Maker engine, so I ask:
Trash Gods, can you change the default location of the save files?
I think it’s be possible, but it will take a while until we’re properly implementing it
Cool, until then I will be more careful with updating :)
I've completed all my previous conversations and it still doesn't allow me to proceed with the next convo, what should I do? Also, what are the requirements for unlocking "Special actions"?
For which partner you completed the conversations? And on which conversation you cannot proceed?
Also, regarding Special Actions is a feature which is going to be added a bit later and it will be related to the “Love” parameter of the Partner
It's for Fyra, I'm unable to proceed with the 2nd covo even though I've completed the first
I’ve heard multiple times this issue but I’ve never been able to reproduce it on my side, do you think you could send us a save file on which the issue occurs at walkingtrash123@gmail.com ?
Sure thing, thanks!
I've sent them to the given Email, looking forward to the positive response :))
Fixed in the new version (which will come sooner than you might expect).
You should be also able to use your save file on the new version, but you will have to replay the first conversation with Fyra. Afterwards they’ll unlock normally.
Thank you for the save file, it helped a lot.
I have a question in the traits. Can i activate all or not and if not how do i change the active one?
There's no update to reset already selected traits yet.
Oh ok thanks for the info. Hopefully it can activate all and can deactivate some of it
Sooooo,stupid question
Is there going to be anything NTR related
I hope not,or at least make it optional, i'm just not into that stuff man.
There is currently no plan to add NTR related content. All non-vanilla fetishes are also avoidable and they will always be.
will this ever be on steam
Somewhere later in the development, we plan to release it on Steam too.
Hi. First thanks for your amazing work its really awesome!
Second i have question about traits like vicious, funny or..... Are this traits affect the story of game? Im curious about it
They don’t affect the main story of the game, but they do affect the efficiency of the interactions you have with the partners
Thanks alot for answering)
Thanks for the free version :)
However, by looking here at the screenshots, I can't stop to think that RPG Maker is not the right game engine for this, especially because of its clunky mouse support. (I really like to play with mouse only)
Have you considered using Ren'Py instead?
I’m considering changing the engine but right now I’m lacking the resources to do such a huge change
Now that I had some free time to play after I downloaded it, I see that, I was wrong about the mouse support.
This game can be played well with mouse only :)
I'm not sure wether the RPG Maker engine improved over the years or you managed to find or create some good plugin/addon for it to make it work correctly, but you have done it well:
Clicks register at the right place, at the right time :)
At the same time, playing this game made me also remember some other reasons why I hate and avoid RPG Maker games. However unlikely I tought, you did actually solve the mouse problem, so maybe you can also manage to fix the following two problems:
1. There is no way to save/load/exit during conversations. Good story-rich games should have very long conversations, story events and scenarios, but the thing gets tedious if it is not possible to just save and exit in the middle of a long scene. Also, beacuse in these types of immersive story games, there should be a branching plot, with meaningful choices, it's only natural, that pepole wanna experiment around freely, saving before choices and then loading back to try an other choice, so this is an important standard feature which is implemented in every decent visual novel.
2. There is no way to configure wether to skip only the already read text, or all text. I saw that you have implemented a skip feature, but I still not used it, becuse I suspect that it would just skip all text. This also connects to problem 1., beacause I don't want spoilers, so if I need to save and exit the game during a long story part, then I do not wanna skip ahead only to be able to save the game, and also do not wanna reread everyting next time if I choose to just quit and reload an older save before the happening of the conversation event. Also, in a story-rich game with a branching plot and meaningful choices, there should be a way to skip only the already read text, so at the next time a player replays the game and would wish to go on a different route, he can automatically skip the already read text.
Anyway, I'm not sure, wether I should be happy or feel worried, that you are even willing to consider changing the game engine now. From what I experienced in this game so far, I understand, that it has already a lot of content, and reimplementing it all would be a total development nightmare.
I also noticed, that there is some built-in google forms survey in the game, about giving feedback or something like that. I would be happy to do it, but I can not, becuse I use my windows pc offline only, and the game does not open the form in a browser, so I can not get the link to copy over to my Linux computer which I use online. So, can you maybe post here the URL of the survey, or display it in readable form in-game, in the next update? I guess I gonna take my time checking this game out, so no need to rush tough.
Huh, I just noticed I wrote a full wall of text, so thanks for reading it if you read it xD
Thank you for playing and pointing these problems out!
I think most of them can be solved halfway more or less, I’m using lots of workarounds to bring most of the systems in their current state. This is why I’m considering changing the engine too, not changing it myself but hire someone to help me over time to port / improve everything over other engine.
Regarding the survey that would be a great idea indeed, I’ll see how we get to implement this.
Thank you very much for giving our game a chance, such forms of support helps us a lot!
Is there any cheats?
There are plenty of them. Open the biggest button on the screen: Depart menu (where you choose Story/Expedition) > in the upper right corner should be the debug.
Even the public version has debug.
When will be the public release of new update?
It is already released (Erosion [0.3.0 - Public]), just download it from this itch page
I mean the next update after thiz
We have increased the frequency of public updates, so next public update will be in a few weeks
Thanks for the info 😁
Hello there, thank you for showing this level of interest regarding our project.
For now we do not have the proper resources to deploy a native linux build, yet you can find our game on the Newgrounds platform and there can be played in the browser regardless of the operating system. (search “erosion” on Newgrounds and you will find it)
How do you deselect traits?
In future there is going to be a feature which will let you reset all your traits
can i play using joiplay?
You need joiplay to play the game on Android? If so, we already have an official android version released, check the .apk downloads.
i know, i just kinda want to try a different experience hehe
also i want to use external storage
You can definitely try, we have never tried it ourselves exactly because we make a the android version.
I cannot guarantee it will work because our game uses lots of custom scripts.
Yes, there are a few ways this issue can be solved:
Does your game require an internet connection? I am on android, also getting this issue. presumably because my tablet never connects to the internet, and it never will because I don't want it to.
I've tried relaunched the game multiple times, but it never gets to title screen or options. goes straight from warning into the error screen every single time.
If you have the game set to fetch stuff from the internet you need to change the code so that it just skips that step if it sees there is no internet connection.
The game only fetches the image from the starting screen, more than that should not be a problem. There are a few workarounds to that error, such as: waiting for game to load until starting screen > go to options from the menu > wait a bit > back to starting screen > start a new session and no error should occur.
And I get your point, in one of the QoL updates I’ll try to not call that function when running on android, the fetching tends to be significantly slow on phone and it can result in an error more frequently.
That workaround does not work. I cant "wait for game to load until starting screen", I always get that error *before* reaching the starting screen.
It keeps trying to fetch the image from github but that will never happen, this tablet never connects to the internet.
I'll wait till the next QoL update then. thanks for being responsive!
I just started a new game and fiddled with the difficulty of my first enemy on the quest where I need to defeat 0-1 two times. However, now all enemies have permanent Heavy Stance so I cant harm them, and I cant disable that from the difficulty menus because its locked to Adventurer Level 2, buts locked as enabled.
Did I miss something or is this a bug? The Heavy isnt going away after 1 turn like its supposed to, so theyre just permanently invincible.
Sounds like a huge bug you found there, yet I’m pretty sure it has been solved in the upcoming build.
As far as I remember starting a new game should solve the issue on the older builds.
Have you used a save file by any chance? I’m still trying to find out what was the real cause of the problem, if you have more info it would be greatly appreciated
In my first gameplay that happens as well. Using the 0.2.1 version.
BTW have u thought on moving to another language the game, instead of RPG Maker? C#, Python or even a partial C++ implementation? Or using another tool like Unity?
Thanks for all the thinks you have achieve so far!
In the newest build I have tried to refresh the Difficulties in case they are selected and deselect them. A public build will come soon, please stay tuned and try on that one too!
Yes, I have thought about moving to another engine like Unity, that would make my work much easier and everything would run much smoother, but unfortunately I do not have the resources to make this thing happen yet.
How to heal how do i heal my butt its bleeding no heal no heal no heal no heal no heal no heal no heal no heal no heal
There are multiple ways to heal the MC:
The HP of your partners also heals a certain percentage when you sleep. If you want to simply consume more energy (and go to sleep) you can just finish multiple times the 0-1 stage. That should be the easiest.
How do you heal?
How do we save here? Is it automatic?
You can manually save by going to Options and Save. But yes, there is also an autosave function whenever you sleep the game will autosave on slot1.
oh ok, thanks. Awesome game mate
Could someone please help me? Whenever I finish the first stage and click any button after the victory screen, the game crashes....i don't know if it's my device but I've got 3 GB storage free, so i don't think there should be a problem.
I'm talking right after the prologue part, I've tried to save game once after that 1st fight but i wasn't able to do so because the game crashed....let me know if you know how to solve this?